After being first being announced during E3 2017, Square Enix and Crystal Dynamics finally showed off the Avengers videogame, with frankly confused results.
While the developers have already addressed that their hero line-up mirroring that of the Marvel Cinematic Universe is just a coincidence, they’ve now explained why the faces of each of the characters are different to what fans of the movies were expecting.
In a new interview with CNET, the game’s director, Shaun Escayg, said, “We did know a few things. We knew we wanted to make an original Avengers game with an original story. We wanted to go back to the roots, which was the comic books. We were inspired by the comic books. We wanted to make sure our characters lived in our story, and therefore represented our story.” He also stated that at no point during development did the time think about modelling their characters in the likeness of the actors from the movies.
Vince Napoli, the lead combat designer for the game also made his voice known, expanding on why the heroes might feel, rather than appear similar to their movie counterparts. “They weren’t reinventing these characters, right? They’re pulling from the same stuff we’re pulling from. So, when you see the movies do it, it’s like, ‘Hey, that’s one interpretation of it’ – Here’s our interpretation of something similar. All of that is pulled from the same reference material.”
So, even though the characters might seem different, fans are being asked to trust their process, keep an open mind and judge the full package when it’s out.