The next generation of consoles is coming around soon, and both Sony and Microsoft are making the finishing touches on their exclusive titles. Which historically have been like “Trophy wives” for the most part, but the point here is that historically the next Forza title will be Forza Motorsport 8. And fairly recently me and a few of the boys from XNVR have been playing it quite a lot. So it seems like a good time to put my thoughts down on what I want from the next instalment of Forza Motorsport.
Better career mode
Now, let’s not mince words here, the career system in Forza Motorsport for this generation of consoles at least has been fucking boring. It consists of a fucking checklist of shit to do, arguably Forza 6 has been the best of them for this generation in particular, but this was still was a checklist of stuff to tick off like an overworked intern.
While other things can improve career mode (we will get to those later). A better structure with short races in hatchbacks and whatever your starter car is to longer more gruelling races as the calibre of the car increases. Simplifying it making it points based rather than XP. Add qualifying, because navigating the AI is a chore when it’s every single race.
And maybe have the proper Indy 500 or 24hr endurance race for the nutters out there, and you’re free to choose your car and not have it predetermined. Just make it with sustenance, not hollow and a bit boring.
Now within Forza Motorsport, you can find all sorts of cars to use. Including trophy trucks, rallycross and buggies, and it sounds all very lovely, but we are not racing in Baja, California, or in the mountains of Monte Carlo – but at Silverstone – see my point.
It’s entertaining to drive them for sure on real-world tracks, but they aren’t made for that from the get-go. What not to say for Forza 8, have a few rallycross tracks or even point to point races off-road. Just give them more use instead of just playing it by the book and using an M3 or a hypercar. And steering well clear of the buggers
Better weather system
While I approved of the inclusion of the weather system in Forza 7. It is pretty basic and driving in the wet is more of a lottery rather than finesse. And in some cases, it doesn’t rain at all. It needs simplifying, don’t bother with fog or that kind of stuff. Just focus on the rain and make it more unpredictable, dynamic. And maybe instead of having wet tyres at the start, and actually, having to come into the pits to change would add some realism and liven the wet races more.
Less restrictive homologation or none at all
Now we come to the Homologation, which on paper sounded like a neat idea. But when the majority of the game is based around it, it does strangle the creativity of having a Mitsubishi Starion with a missile up its arse and little handling and see how it goes. So either having an option not to have it or loosen the anvil grip by removing some of the parameters like PP or, great idea but just a bit tight arsed.
More multiple class racing
And lastly, it would be cool to see more classed based races in career mode and multiplayer. The ABCS mode has been a hoot to play in Forza 7, and it would be cool to see it making a return with a few more variations. whether it’s XPRS or EDCB, or types of cars. Just adds a bit more variety and would also liven up the career mode more.