After the recent announcement of the Avengers game at E3 this year, I found myself somewhat disappointed from how they looked and the storyline on offer. This then inspired me to write an article on how this is often the case and happened a lot in the past with previous game/movie franchises.
I take some inspiration from my colleague Darren and the news story he covered on why the video game Avengers look so different to the movie ones.
In my E3 review, I was quick to dump on the characters and their looks, to which Darren was quick to remind me that this isn’t the MCU universe and that the likes of Chris Hemsworth, Chris Evans, Scarlett Johansen etc don’t sign on for these side projects as part of their contracts. They are tied to the MCU movie projects only, hence why the game characters look nothing like that of the movie.
Now, this got me thinking when a movie is released to the world, why do companies rush games to try and match the release date of the film?. For example, the Batman Begins game had sections that were nothing to do with the film and often quite far fetched. I know that they tried their best to stick to the film’s plot but it doesn’t help things when they go off course and do their own thing.
Don’t get me wrong, the fact that with this game they were fantastic and kept the cast the exact same of those in the film, with the exception of one minor character. However, there was also some strange additions to the cast which I don’t remember from the film, which threw me off on what to expect from that character being brought into the game. This is what happens as you’re often left with a bad impression of the game as opposed to the good parts that were done well and a fantastic casting behind said game.
I think this does boil back to the point of everyone wants to be a part of something when it’s first released, no-one wants to be late to the party or even late releasing the game as sales are always going to be at their highest for opening week. Lets face it, a lot of people will often forget a game if its made a year or two after the movie release. From that point, what if it’s a franchise and the sequel is it on its way, this why I feel game developers rush the game side of things to make sure they keep it in check with the rest of the release dates set for them.
Now, whilst were on the discussion, Darren weighed in with his own comment on the topic and said: “They never follow the same story arch as the films and often make up some B-Movie story that makes no sense and is usually incomprehensible bollocks, except for Spiderman-2”. I’m not one to disagree, but I was largely disappointed by the majority of Spiderman games, including the second one, they’re often way off the mark with their storylines, poor costume design and often story missions that were boring to their core with mild references to the film. The worst case for me being The Amazing Spiderman 2 game as this reminded me of a child’s crayon drawing with in factual storyline and a distinct lack of complex gameplay.
Now to take a different stance on this article, has anyone thought about games following books more then movie releases? Now hear me out when I say this but the original Harry Potter games and yes, I’m referring to the version of characters that are often used to describe your perfect Monday. This followed the book and included more recurring characters then the films ever did. Personally for me, I preferred these games as they were far more accurate and my first real experience of an open world game. I use the term open world loosely as you were restricted to the castle and grounds but it was still amazing that you’d literally fly away from the negativity school brings with it.
Overall, I have to say I’m not a massive fan of games that are inspired by movies, I think the storylines are much like Darren said are usually B-Line and often fabricated. There isn’t really much else you can do with them DLC wise and once you have completed it, you’re going to be left with just another game sat on your shelf to gather dust.