Valve has confirmed that 13 full time employees were laid off at the end of last month. The exact reason for those layoffs are undisclosed, but some of the team affected appear to be from the company’s VR and hardware division.
Valve recently released this statement about the announcement:
“Last month, 13 full time employees were let go and a portion of our contractor agreements were terminated. It’s an unfortunate part of business, but does not represent any major changes at the company. We thank those affected for their contribution and wish them well in future endeavors.”
Employee Nat Brown recently tweeted that he was no longer on Valve’s VR project, as of February 7, and other Valve employees have been removed from the company’s personnel page over the past month.
Alan Yates, one of Valve’s top VR engineers, explained on the Vive subreddit that despite the layoffs, the company is pushing for research and development into VR.
“I am still at Valve, still working on VR R&D with the original core team and a bunch of people you’ve never heard about that have joined over the years. As you can see from the jobs website we are still hiring for VR and other hardware-related skills. Does anyone really believe we would abandon a nascent media like VR, especially one we have such a significant position?” Yates posted.