Ready for another PS4 review? Today we are looking at The Mooseman PS4 published by Sometimes you and developed by Morteshka. It originally released 17th February 2017 on steam and since has ported across to PS4, Xbox one and Nintendo Switch.
So, what is this game about you ask? Well the official description goes like this:
Long-long time ago the world was created out of an egg-shell by a god named Yen. In the murky depths of the endless ocean the Lower World was born. The Middle World was made for the men to dwell, and the Upper World was were the ancient gods would reside. Multitude of spirits dwells among the layers of creation, guarding their secrets in the dark. Embark on a journey through all the worlds of ancient myth, find artefacts of Chud’ tribes and solve all the mysteries of finno-ugric tales. You are the Mooseman and you have the ability to see all that is hidden to the mortal eye. You are about to visit three layers of this universe – the first one is the Lower World where ancient spirits dwell.
So lets get in to it now after just five minutes you could feel the atmosphere the art style compliments the background music that instantly pulls you in but saying that it’s one of those games where if you watch someone play it you may not get that feeling at all, in fact you would probably judge it as a Limbo clone but it is far more than a clone. Yes, granted it certainly appears to have inspiration from Limbo but it takes on its own style through the theme, the culture of Komi-Permians, Komi-Zyrians, Mansi and saamic people.
Said culture and history is apparent from the very start and is very much respected in the game, the art style giving vibes of tribe and early drawings all beautifully hand drawn which anyone who has read my reviews know I am a fan of traditional looking art for the simple fact sometimes you can not beat the classic look of someone’s hand drawn work. You can tell a lot of research went it to the style and theme of this game and that becomes even more prominent with the other topic I mentioned which is music.
This combined with the look and history of the game becomes an extremely important factor in the game, the games music is based on the folk music of the Komi People which some of the folk songs from were recorded by Perm (where the company are based) regional college of arts and culture. This shines through the experience giving you a sense of calm, danger and relaxation all when needed within the game.
Also to help with the immersion to this cultural experience the game was translated to the Komi-Permian Language and some parts have been voiced by a native speaking person. Most would see this as small details which should be expected but you would be surprised by how much these little details are overlooked or given to a much simpler way of doing it. It shows the teams dedication for keeping this game true to its history and style.
As for features many would deem it as a simple 2D side scroller adventure. And well it is but it slowly unravels to be more than an easy journey where riddles hide in the dark, you gain new abilities to fend off enemies and use them to the ‘upper world’, artefacts that are hidden from the mortal eye and you need an ability to ‘see’ some of the levels and along the way meet long forgotten gods and spirits all while leaning ancient myths of finno-ugric tribes.
You might be thinking but what about the game Ryan? And well really, I have told you what you need to know if I was to go into detail about the specific gameplay aspects it would simply ruin the nature of the game. But if I must I would honestly say just pick up this game and give it a go. It is not a long game I have already completed it but haven’t found all artefacts and the Platinum trophy percentage is a massive 44% so trophy hunters here is one for you too.
At the stupidly low price of £6.49 on the Playstation Store if you liked Limbo or at least enjoyed it you seriously have to consider this beautiful and cultural ‘older brother’ of Limbo. Which at the end of the day I found it fascinating and if the game was that slightly bit longer I would be giving out a confident saying it is definitely worth trying, I simply loved it. Many thanks to Sometimes You and Game Designer Vladimir Beletsky for this Unique and stunning experience.
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The Mooseman provides a unique platformer which is enriched with researched cultural aspects along with a vibrant art style
- Well researched culture and history
- Attractive art style
- Easy pick up and play game
- Fairly Short
- Story can be confusing
- Slow game but fast paced story
- Gameplay 0
- Narrative 0
- Graphics 0
- Audio 0
- Technical 0