It’s coming up to 7 years since EA has acquired the fabled Star Wars licence and started to get the hang of it by now. Battlefront was solid but uninspiring, Battlefront 2 was a shitshow at the start but now much, much better, and I thought Star Wars Jedi: Fallen Order was pretty good. After it was leaked earlier last week and now a trailer is in the wild for Star Wars: Squadrons and here is what we know. And let’s get the obvious out the way – it’s set during the original trilogy. okay, let’s go.
A Modern take on Rogue Squadron
For folks of a particular age, back in the hay days of when LucasArts was still about. In 1998, they released Rogue Squadron for the N64, an arcade-flight simulator where you flew around in an X-Wing taking on the empire. Then came 2 more sequels one which was bloody brilliant and the other..not so great.
Anyway, back to Squadrons, it will have a single-player campaign taking place during the last days of the Empire Vs Rebel Alliance fisticuffs, after the events of Return of the Jedi. And it will be from both perspectives of the Rebels and the Empire. Taking places in the skies of new planets such as Yavin Prime and Galitan. And presumably, some of the old favourites will be there like Endor, and cameos probably so folks can say I got fist-bumped on my flying skills from Han Solo.
Not much detail on what it’s all about at the moment, going by the trailer and details from EA and Star Wars themselves at the moment but with EA Play coming up this week may shine a light on those matters. And also the matter of multiplayer.
Rainbow: 6 but its in space and star wars and all
Now, the Multiplayer will consist of 5v5 skirmishes. Where before you get into the zone – or the Danger Zone if the mood takes you. You are in a prep stage at first, planning out your attack and prepping your ship beforehand. As mentioned by the “Rainbow: 6” Comparison. Going by trailer there will be other objectives, like blowing up the bigger ships and hopefully maybe some Star Destroyers and shipyards. Or defending those things from being blown to hell.
So, as you play along progressing through the game, going through the ranks. You can unlock new components for your starfighters. New blasters, hulls, weapons, shields, and engines. Which you can change around to suit your particular playstyles. Players can also unlock helmets, ship exteriors, and flight suits to personalise yourself. Before you start thinking “loot boxes” – all of this is unlocked through gameplay.
It’s not just about Pew Pew Pew
While I wouldn’t blame you to think it’s a bit like flying around in Battlefront 2. Just shooting down folks like its no tomorrow. There will be more to do than just fly around. In particular, managing and power to certain elements. Presumably engine, weapons, and shield. If you need the extra speed like that plucky rebel pilot needed, or need that extra bit of damage needed to take down a capital ship, hypothetically.
It will be all from the cockpit as it’s in a first-person perspective. Which does sound a bit awkward as with some of the previous flight sims I’ve done has been from the chase cam of the plane as I kinda like to see the mountain tip i’ll probably crash into, but hey like a bit of a challenge.
Looks good graphicly and VR support and crossplay of all things
Again, as it’s a reveal trailer and tells us bugger all about the game (gonna have to wait till EA Play this Thursday for juicy gameplay). It was game engine footage, and it looked nice graphically.
It will be out on October 2nd on Xbox One, PS4 and PC. Surprisingly not for the next-gen games given the release date. It will have VR support for both PC and PS4 and more surprising of them all it will have cross-play on all platforms. Verdict certainly has my curiosity, but my attention is pending till after Thursday.