Rico is a First-Person shooter by Rising Star Games, and the premise of the game is that you spend your time kicking down doors and shooting anyone who stands in your way. The game is centred around 2 detectives, who are part of the elite RICO force for the San Amaro Police force, and you are tasked to bring down the city’s biggest criminals.
There is little story mode to the game, and you can go down different routes to kill the ring leaders, and whilst no one player will go though the same rooms, its pretty much go room to room finding the evidence, and disarming bombs.
Each floor has different tasks, from having X number of sliding kills, to headshots. You also have side missions, like destroying enemy equipment, finding the evidence is key, and you won’t complete the level without this. Other missions will be that you must locate and disarm bombs set around the building, but you must find them first.
Each time you successfully complete a mission and level – you are awarded merits, which can be used to buy upgraded weapons, armour and health. But be warned, your health does not regenerate at each level, so make sure you resupply before going onto the next level.
If you do die during the case, that’s it, the case is over, and you must start from the very beginning again, and all the merits that you did collect during the last case will be gone, as will the weapons that you bought. This was the biggest problem for me with Rico, I managed to get to the final stage, only to die, and had to start from scratch…. I can understand why the developers have done this, it adds the thought process for the player to think about their health, and not just go gung-ho into each level.
The further you get into the game, more weapons are made available, whilst there is a decent range of pistols, shotguns, submachine guns and assault rifles, you are also issued with a standard Police Baton. Each time a door is breached, you have a slowdown in time, which does help as it gives you an edge.
The graphics of the game are okay but nothing special, however there are only 3 or 4 criminals in the game, so not much variety. And you will only have to come up against enemies with guns or crow bars, and the noises they make are annoying after a while. There is no music during game play, which is fine for me, but I can imagine that would annoy other players, as the only music you get is on the home screen.
Overall, the game is fun to play, and the developers have gone for replayability rather than narrative. With the option to jump into a new case straight away, and a branching “storyline” or complete daily missions that are generated every 24 hours, you can easily lose a couple of hours to this game.
Fun but challenging arcade game. Can be played as a co-op or single player mode.
- Each level has a different floor layout
- Daily missions that reset after 24 hours
- If you buy traits, they will stay with you during the game, even if you die
- 24-hour case time limit
- Aiming can be difficult
- If you die, you restart the whole game