We’ve all done it at some point in our gaming lives. You buy a game, play it for weeks, months, maybe even years, then suddenly one day you leave it. Maybe another game has peaked your interest, or it has run its course and lacks the content to keep you going. Maybe you couldn’t pass that particularly difficult boss level and your hoping by going back to it you will have that ‘First Time Luck’ with it. Well I decided to go through some of the games I’ve played in my library to see if they need that replay TLC or if they need returning to the tills. Here’s a collection of games from both 2019 and beyond that are somewhat still relevant today.
Grand Theft Auto 5
Let’s start off right off the bat on a game that has lasted for over 8 years. Specifically, the online aspect of it, has had a constant stream of updates and content that should feel like DLC. In the beginning, it had a somewhat loose sense of realism, performing missions and bank heists to secure big bucks and live the luxury lifestyle with fast cars, tanks and aircraft. Somewhere in the middle, it went totally crazy with races that changed from land to air to sea, in the sky and other game modes, as well as the introduction into military equipment and futuristic technology like rocket cars and flying bikes.
It’s mental, but generally, mental is fun, so even though Rockstar threw realism out of the window and into a burning fire, the game is still as active and popular as it was before. Even now there are constant updates to bring it back into the real world with casino heists and other content. All of this obviously comes at a big cost which is where Rockstar earns their money, the downside to all of this content is a large price tag which you can either grind to achieve or simply buy in-game cash with real life cash. Until a new GTA is revealed, this one will continue to thrive, therefore it has my stamp of approval and probably one of the most successful replay-able games.
Unless his more 21st century counterpart, RDR2 has quite a different story. Other than the lengthy story itself (which I still need to finish, I got a little bored), the online aspect is still adjusting. It’s started off pretty much as a replica to GTA, being able to perform missions, bounties, being a good or bad character, take part in races, death matches and robberies, you know the drill – but it started to get stale. Unlike GTA there is little room to throw that realism aspect out the window, because doing so would just be utter canon to the game. Instead they have to stay within that realism barrier and have done so by introducing Legendary Bounties. It’s not a bad game by any means, and I do wish to pick it up again but sadly not at this point. There just isn’t enough content online as of yet, maybe in a few months’ time, yes but for now, I’m going to be saying no on this one.
Ah boy, where do I start with Anthem. I was fully on board the hype train on this one and you can tell from my previous reviews that my mood swiftly declined, from the trailer analysis to the full review. Apart from the dreaded connection issues at the start things looked like they were going well. I enjoyed the story for the most part, along with the unique features and the combat was great! It was over all too soon, however, and alongside the bizarre AI and enemy mechanics, where they would sort of spawn and not have any sense of direction or tactics, there was a lack of end game content.
Now though, there has been updates and events to keep people interested, but I am absolutely not one of those people. It’s mostly cosmetic items, repeatable levels are a more difficult level and some better, maybe even overpowered, equipment and weapons. It hasn’t got the same replay value that day Destiny 2 has, and that game is a grind fest. If I was so hyped for Anthem and didn’t digitally download it, it would get a swift kick back to the shelves.
Getting off the RPG bandwagon here and onto something different. Wreckfest was a phenomenal game in my book. Where other racing games and simulators punish you for being a dick, this one encourages and in fact rewards you for smashing, grinding, and T-Boning your rivals into oblivion. I’m slightly obsessed by it, the driving mechanics are pretty superb for demolition racer, on gravel and tarmac. Alongside multiplayer it also has a chunky campaign series which allows you to flick between different events to keep things interesting.
Although it hasn’t necessarily been out for that long, it’s already dishing out both free and payable DLC content. Content that actually is balanced and matters such as new vehicles, maps, server improvements as well as useless crap like cosmetics, although I’ll admit having a coffin on the roof of your estate is pretty amusing. I don’t think it’s a game I will be forgetting as easily, and something I’ll always enjoy picking back up to give my friends a good seeing to.
Keeping on the subject of racers, Forza Horizon has no doubt been the top dog, dominating most if not all of the racing genre since what feels like forever. Unlike it’s more serious and quite frankly, boring counterpart Forza, Horizon lets you throw some of the rules out of the window. Looking back to Forza 3 with its Hot Wheels DLC, these guys know they can go above and beyond to deliver the goods. I didn’t get that vibe as such with Horizon 4 with the Legoland expansion, but I’ll be honest that didn’t stop me much.
I can also reveal that it doesn’t stop me much now returning to the game. Especially with a good bunch of buds, this game is still a lot of fun. They have even brought out some kind of Battle Royale game mode, as well as more vehicles, races and tweaks which keeps the interest peaked.
The first Division has some real get go in terms of its story and unique play style. It was fun to engage in its story and search around the desolate city of New York. Sometime after it actually released some interesting and engaging DLC that brought me back to the game several times. The Division 2 has also followed suit; not as good but still not a bad story to follow up on, great atmosphere and challenging gameplay. The campaign was a healthy size as well, providing many hours of fun.
But it lacks end game content. Even now after it was released at the beginning of this year, it doesn’t have the drive that the first one had. It has released some content such as new weapons, difficulty and specialisations but at the end of the day, it’s not enough. They need to have something that will bring as much of an impact like the first one did, maybe additional storyline or a brand-new feature.
That’s all from me so far but what do you think? There’s a lot more games out there that need returning to the shelves or you just can’t seem to get away from. Let me know via twitter – @XNVRSkinner