Although the title has been out for nearly 4 years, it’s still receiving its fair amount of updates. These updates have launched at a fairly regular rate with four major content updates a year, each season introducing two new playable characters, a map, and other additions such as limited time in-game events and cosmetic items.
In the middle of these content updates, there are the gameplay updates, and in an effort to keep the game as balanced and bug-free as possible.
However, there is one section that hasn’t been changed and reworked, and that is the available game modes, but that could be about to change, as the team at Ubisoft Montreal are keen to pursue new ways to play, as Rainbow Six Siege Brand Direction, Alexandre Remy said in a recent interview:
“Is there a possibility we could have a 1v1 mode in Rainbow Six Siege? Sure, why not. However, we would struggle with a deathmatch, team deathmatch or any of those more traditional game modes that particularly rely on a respawn mechanic.”
“We absolutely see the benefits of having an experience that is less tense and a little bit more forgiving, but in the case of Rainbow Six Siege, this would be very difficult to handle. Especially because we have operators with gadgets and abilities. It would not be fully compatible or have that required symmetry or spawns. We have yet to find a way where we can have a sort of team deathmatch for fun without severely changing how the game is played.” Remy later added.
Ubisoft Montreal hasn’t ruled out expanding Siege’s list of game modes, but as Remy states, it would require a fundamental reworking of the game. Loadout options and layers of mechanics would need reworking as they would no longer work correctly.