Ever wanted to fulfil your childhood dreams and wonders, big robots fighting in giant cities, brawling for no reason and without question, leaving devastation behind in their wake with toppled buildings and towers turned to rubble? Well, are you guys in luck.
Override: Mech City Brawl does all that and then some. Think of films such as Pacific Rim, Transformers, Real Steel, and anything that involves robots fighting; All inspiration behind this wacky melee madness.
Developers: The Balance Inc
Balance has worked on a few titles of their own, which certainly shows their flare and diversity in their creations. But Override is set to be their biggest and most successful game of all.
Gameplay and Features
Let’s talk content. The game has both multiplayer and single player game modes. Single player allows you to battle it out through a driven campaign against an armada of alien invaders, whilst Multiplayer lets you battle it out in multiple game modes to prove you are the mech to watch. For now, we’re focusing on multiplayer.
Character selection is varied and wide; plenty to choose from, all with their own armour, fighting styles, abilities and looks. The appearance of each character can be changed, thanks to awards that can customise and change the look of your mech, similar to Overwatch’s system. Override is hoping to bring back the magic that is couch co-op multiplayer too, as well as being able to play online, in versus and Co-op gameplay.
Speaking of gameplay, this is what makes Override special. Players fight by using a system which controls each body part, for instance, one button will be his left arm, the other his right arm, left leg and right leg. Using this system, players are able to create devastating combos. If you happen to find yourself on the rusty end of the fist in a fight, you can always use your characters ultimate ability; a real game changer that can ‘ultimately’ turn the game’s tide to your favour. Other additions to help you stay on top of the fight are powerful pickups scattered across the map. These vary from range weapons such as rocket launchers and machine guns, to melee weapons such as katanas and hammers, and can help you go from zero to hero with ease.
You can choose to fight other mechs in Solo matches or with friends beside you. However, they have taken co-op to the next level, by allowing two, three or even a maximum of four people to control one mech at THE SAME TIME. For example; if it was two people controlling one mech, one person would use the arms and the other would use the legs, with four people, it’s only a limb each, so co-ordination is an absolute must, but let’s be honest, it sounds and will end up being total freaking anarchy, as well as a lot of fun and laughter.
Override is a brilliant laugh as much as it is competitive; Jake has the upper hand on me on some of the games we played. We did raise a few issues during our gameplay; Firstly, there isn’t a locking feature, meaning you can’t lock on or track your target, which can sometimes be very jarring to control the camera, as well as individual limbs, to track and hit your opponent. Second, it is possible to have that ‘unfair factor’ since you can get pinned into the corners of the map, so you’re at risk of being trapped and can’t move anywhere. Other than that, the gameplay is very enjoyable, even with two people playing against one another.
The looks of the game itself are somewhat conflicted. On the one side, the textures of the destructible scenery around the map, such as buildings, are bland and quite poor. But on the other side, the mechs are detailed, colourful and wonderful thought out; each one designed more extravagantly and weirder than the next. This is the same for the effects and explosions; very vibrant and a straight punch to the face of colour, and give you a true indication of power. It’s a shame then that the scenery isn’t as imaginative as the rest of the game, but overall, it’s still a fun game to look at as well as play.
Override: Mech City Brawl has a lot to bring to the party. It’s fun, explosive mechanised combat throughout a variety of combat arenas, using a wide collection of detailed and unique Mechs. If the scenery and destructible objects had a little more TLC on its textures, it might end up being a much more desired game.