Review average scorer OpenCritic announced that it will now begin notifying readers of any games that use loot box mechanics.
Using titles such as Star Wars Battlefront II and Middle-earth: Shadow Of War as the inspiration behind the idea, OpenCritic has made the decision to also state when the loot boxes are available in-game.
The team behind the website believes loot boxes are a negative for the industry as a whole, and the rest of the community seem to agree as there has been many cases of negative backlash such as Star Wars Battlefront II, various FIFA and NBA cases with EA and 2K getting caught in the middle. The general feeling is that these games are being too greedy – asking them to pay additional funds into a game they had already purchased for content they believed should already be in the base title.
“Loot boxes prey on human’s generally poor ability to accurately understand and internalise probabilities, especially at the extremes. Rather than offer in-game items directly, loot boxes are used to mask the underlying cost of extremely attractive items,” the OpenCritic announcement says.
OpenCritic looks at averages like unknown, random rewards, monetisation, and encouraged usage of items to determine whether or not a game utilises loot boxes, and games found to be using these items will be flagged within OpenCritic page of the game, displayed with a bright orange banner seen on the top of the page.