Oculus has announced that Quest will soon be compatible with hand-tracking technology which will allow users to control VR titles without a controller.
Oculus explains that hand-tracking will allow developers to explore new mechanics and build “deeper social experiences.” Without the need to learn how controllers work, the system should also make VR a much accessible experience for the wider market.
Oculus detailed the technology:
” What began as a research project at Facebook Reality Labs has been brought to life through close collaboration with our product and design teams to bring about a new paradigm for VR input.
Our computer vision team developed a new method of using deep learning to understand the position of your fingers using just the monochrome cameras on Quest today—no active depth-sensing cameras, additional sensors, or extra processors required.
This technology approximates the shape of your hand and creates a set of 3D points to accurately represent your hand and finger movement in VR.”
The technology is set to launch on Quest in early 2020.