Project Scarlett appears unlikely to support virtual reality content, based on new comments from Xbox boss Phil Spencer.
In a recent interview he said the technology isn’t a “focus” for Xbox for a few reasons, one being it doesn’t fit with his vision of gaming as a “communal” pastime and another being it’s still a relatively niche market.
“I have some issues with VR — it’s isolating and I think of games as a communal, kind of together experience,” Spencer said in a recent interview.
“We’re responding to what our customers are asking for and… nobody’s asking for VR. The vast majority of our customers know if they want a VR experience, there’s places to go get those.”
Spencer also said “nobody’s selling millions and millions” of VR units and while he thinks there’s a chance VR might get there, it’s “not where our focus is.”
In comparison, PlayStation launched PS VR just over three years ago in October 2016. PlayStation VR sales topped 4.2 million units worldwide as of March 2019, according to Sony. While the company has said “the current PS VR headset is compatible” with PlayStation 5, a recently published patent suggests Sony may be preparing to release a next-gen PlayStation VR headset.