Minesweeper Genius is a new take on the retro 90’s game that many of us played for hours trying to sweep the grid and avoiding all the bombs in our way. This time around, with a refreshed look and a level based game, Minesweeper is back with a vengeance.
Your character, Aristotle, is used to sweep through the battlefield to rid the bombs and to regain his lost memories that aliens have taken from him. This is the story that has bestowed the fellow character. Totally different from the hit 90’s game, but all in all it makes for a welcomed change and keeping with the new gaming industry.
Minesweeper Genius is a brain teasing indie game that truly tests your mind and the boundaries of your patience. Well for me it did! You are given a grid with a start and finish point. The start point is where Aristotle stands ready with his broom and your end goal is the other side of the grid. You have no set route. This is where the brain teasing comes into play. You must sweep your way through the vast openness of the minefield ridden grid.
You do however, get some hints given to you. Along the top and down the left hand side, you are given numbers which correlate to a specific block on the grid. These generally should highlight where a bomb should be but be careful as it could trick you too.
This makes Minesweeper Genius play like a game of Sudoku. Using logic to pinpoint a safe route. You are granted 3 lives per level. Completing without losing a life will grant you 3 stars. However, lose a life and you subsequently lose a star. If you lose a life and you decide to restart the level, the grid changes. Not the size. Whether it was a 4×4 or 3×3 etc, but the positions of the start and end points and the bomb locations. This makes for a greater challenge and not a game you can easily cheese your way through.
Each level comes with a well-balanced difficulty increase which makes every level enjoyable and seek excitement for the next one. If the standard levels are testing you enough, then try some of the advanced levels. These levels are a true test of logic. With maps on a much grander scale with some housing more than 40+ bombs. I did try a couple of these out and being how I like to find and solve puzzles and problems, they are extremely testing and somewhat difficult to the point even I gave up.
They are fun though and bring back a sense of what the old minesweeper game used to be like. Except without the start and end goal. There is one other area of Minesweeper Genius that is a bug bearer of mine, and that’s in regards to the visuals. Simply due to the differentiation between levels being bland, once you’ve seen a level, nothing will really change for the next, except for possibly the size of the grid or the background colour if it’s in a different block of levels.
The audio at least does an acceptable job of creating a mildly upbeat atmosphere, as despite being on a loop, it isn’t intrusive enough to irritate no matter how many times you’ve heard it.
Overall Minesweeper Genius is a fun game to pick-up and cast your mind to the logical layout puzzler. With many levels to go through including those Advanced levels, this is a good alternative to the many hit games out there at the moment if you fancy yourself a break from them of course.
- Easy to pick-up and play
- Good level of difficulty increase
- Jam packed full of levels
- Too simple visual
- Lack of vibrant colours
- Unexciting level designs
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- Gameplay 0
- Narrative 0
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