Here we go again with another rundown of this year’s EGX Rezzed. Unless you’re in a deep-sea trench with an interesting copy of Playboy, or dead, then for you people: EGX Rezzed is a yearly show in London where the indie developers come on down to show off their lovely games to the public. So, I tried to get myself around and play as many games as it’s humanly possible. Nevertheless, here is my picks from the show itself.
Super Arcade Racing
First of the hit parade is Super Arcade Racing by OutOfTheBrit who also made Planet Quest, a rhythm-based game that wouldn’t look out of place being compared to Guitar Hero, just a much simpler rhythm title. The game itself is a top-down racer with 2D pixel graphics that echo the days of the Commodore Amiga or the Sega Mega Drive – Which does look very nice indeed and does hit that note well.
The single-player story follows the premise of your brother being kidnapped by unknown thugs. Then after a brief and highly unsuccessful car chase the bad guys get away and the car in the most basic terms is fucked. Then there is a clue of the underground racing series appears in our lap, and we go on through the ranks in the hope of finding the main characters brother – it’s a solid premise for a story and will be interesting in how that goes.
As you finish races and earn some big bucks, which can be reinvested into the multiple customization options available (from upgrading the performance to various cosmetic options shows a decent depth there). There is some good old-fashioned couch multiplayer which is a blast when you win, if not then like me, you’ll been planning a murder because of it. Aside from my childish pettiness, it is jolly good fun.
Handling-wise its very much on the arcade side of things, so nice easy and lazy drifts. I would request, that if possible OutOfTheBrit, could you add in the NANI?!?!?!? KANSEI DORIFTO!!!! music when drifting is occurring.
In short, a nice fun little top-down racer that fun and smooth to play and with customization and some good couch multiplayer. Out towards the end of 2019 on pretty much everything so PC/Mac, all the current generation of consoles and Android and IOS.
Next on the hit list is Supermarket Shriek by Billy Goat Entertainment Ltd. Which a beautiful relationship blossoms between a man and a goat as they are stuck in a shopping trailer and the only way of propulsion is to scream, a bit like (using some imagination here) if Pavarotti got something stuck on the zipper of his trousers.
The main point of the game is to navigate through a variety of levels which get much more complicated and dangerous. So there are 3-ways to play this game – 1. Solo, where you just have two buttons to operate which sounds simple. 2. Co-op, which both players only have one button to worry about, which on paper sounds simple but as me and James found out – It wasn’t easy, more like an endurance test in who will break first. Then we come to 3. Which is microphones, which you scream, very loudly into the microphones which in turn moves the shopping cart.
Aside from the continuous shouting, the ruined vocal cords and for the people will have to hear the indiscriminate screaming – it could get tiring for everyone, however, it’s a nice simple game to get your head around.
The levels are good fun and the special levels which are something to see, as they are parries and does put a spin on proceedings. For example, the one that I and James played was based on SuperHot (the FPS where time moved as you moved, and was fucking ace) so, we had to time our moves well (spoiler, it didn’t work out).
It was a nice surprise to see and nice to see it try and parody a lot of things from Supermarket Sweep to Brexit and the infamous bus and probably plenty more to come I can imagine. Looks very nice with a charming art style to match. The style does remind me of Octodad in the sense of its quirkiness and design, one to look for if you want to hate your friends some more.
The title is expected sometime in 2019 on the usual suspects of consoles (Xbox One, Playstation 4, and Switch)
Next up is Eastwards by Chucklefish, which is a single player, 2D top-down, RPG Adventure game, set in the world that’s falling into ruin and our characters John and Sam (who don’t look similar to another late middle-aged bearded man and a girl who has a hidden party trick in a world that’s falling into ruin some more). Anyway, aside from those Last of Us similarities that unlike Last of Us you can change characters on the fly.
John and his trusty frying pan and Sam who can do Hadokkens for days (if the energy is there), and there are monsters as well to twat with a frying pan which range from venus fly traps and killer mushrooms. Then, unfortunately, to be expected as Rezzed as most of the game builds – games can be fairly easy to break, and this time I did as in the midst of a puzzle, somehow clipped through the raft and was walking on water, which didn’t allow me to progress.
I still came away with a good feeling on the premise, gameplay which aside from the puzzle mishap was very solid and enjoyable and the pixel art style does look very nice indeed, and as a fan of quirkiness which this does have a big amount of. Worth keeping tabs on.
Then we come to Negative Atmosphere by Sun Scorched Studios, which is a 3rd person horror game and if the first thought that came into your head was “that does look a bit like Dead Space” then give yourself a biscuit or a pat on the back (depending on access to biscuits) because its very much influenced by Dead space as you’re stuck on a spaceship with a very hideous monster infestation.
The game is presented level based but the levels are fully explorable, a bit like early Resident Evils. Gameplay is very much Dead space which in itself was influenced by Resident Evil 4, traits of Alien isolation as well are in the details. How it comes in gameplay however is mixed – firstly, the atmosphere which is paramount to a successful horror game and this does do the job well with smart use of lighting and ambient noise. Even the monster design is good with twisted monstrosities that do look horrifying, although while the game is meant to be difficult in design which is all fine.
It’s more of the severity that I find difficult to understand. Where first in the demo you have to run away from a monster as you’ve got the same fighting capabilities as a dead fish. This is until you come across an SMG that someone was using previously, then one guy will spawn in front and then two spawned behind me which for an intro to the game was a tad on the unfair side.
The intro is a bit harsh, but beggars can’t be choosers. In short, if you’re missing for the days of the first Dead Space which should have started something sweet, but EA being EA fucked it, so this could well carry the torch that Visceral Games lit way back when.
Human Fall Flat is a platformer/puzzle game made by Curve Digital, which has been out for a good while on all of the consoles and PC. So you and your bundle of friends can puzzle your way through local and up to 8 players online.
Its USP for me is the physics which if you’ve played Gang Beasts would fully get from the word go. It’s quite a laugh when trying to give your mate a lift up and it’s starting to look like something from the Lion King. It’s a fun puzzle game to blast through and with mates, it’s a ball to play on. Runs smooth as silk, gameplay is simple fun and with those echoes of Gang Beasts physics in the works makes it a fun game to play with chums.
Fade of Silence
Next on our list is Fade of Silence, a Survival RPG made by the folks down at Black Forest Games, which is set during a post-apocalyptic winter. Where Ash (our character-who does look a bit like Rob Stark) and survive against the cold and the monsters who are running amok which while playing the game there was a floating ball of debris and particles which reminiscing doesn’t make sense but putting a sensible head on it would be a aspect in the plot in some degree.
The world is very much open-ended so every nook and cranny can be explored however you so please. One aspect that I would like to shout about is the sound design is top notch and does add atmosphere to the whole casing. Combat is nice and effective, and the survival aspects are fair and is a nice system. My time with the game was fun and pleasant and with a release date of April 30th for PC, PS4 and Xbox One while not a firm sell. It’s on the radar.
Last on our hit parade is from Rebellion and an old favourite of mine that is Sniper Elite V2 that has under the knife and has gotten a remaster, and while the gameplay is identical in all aspects and more.
The main changes are with the graphics which very much does look very nice and sharp from the graphics to the X-Ray Kill Cams that became a stalwart of the series. With all the DLC thrown in for free and multiplayer as well. you will be shooting the nutsacks off of Nazis from a mile off in glorious 4K.