So EGX 2018 was once again an absolute blast, and of course the games were everywhere. And one that caught my attention before I even got to EGX was Kingdom Hearts 3. Square Enix really brought their A game this year with multiple titles personally Kingdom Hearts 3 stood out as something I simply had to play. I’ve waited patiently while decimal point fillers have been released time and time again. The wait since Kingdom Hearts 2 in 2005 has well and truly been painful.
So on to the game itself. After a wait of roughly an hour we were greeted by a Kingdom Hearts pin badge we were introduced to two demos we could select from. A section from the game which was a boss fight or a section of the story in which you play multiple parts of the Toy Story section. As a huge fan of Toy Story still to this day. I knew straight up which I were doing, I had seen people smash through it and do both parts but most of these skipped cut scenes. Demo or not that is still a cardinal sin so I chose Toy Story and hoped I could enjoy that whole section alone, properly how it would be in the game.
So, the demo started with a familiar scene which was the cut scene trailer they used to reveal the Toy Story section earlier this year. First thoughts instantly were wow it looks not far off been straight from a Toy Story film the characters, surroundings and atmosphere is spot on although unfortunately you can tell quite a bit that some of the voices are miles off. Most particularly Woody and Buzz but that said some voices were either the actually voices OR was absolutely spot on voices like Rex sounded straight from the films.
As the cut scene was ended I took a quick look down at the controls. They were all self-explanatory following the lines of the old games with minor changes taking example after hack and slash and platformer games of more recent time.
This made the game feel inviting you could pick it up and play without much thought going in to it. This obviously was a key point as not only will people who have never played a Kingdom Hearts game could quite possibly be wanting to play this. But also children will see the Disney aspect and may want to play this which is important. It reminds me of Final Fantasy 15 when that loaded up it said it was made for fans and newcomers. This felt the same, the gameplay feels child friendly but at the same time feels like it has extended gameplay like combos which fans will want because lets face it we don’t want an easy game now do we.
Anyone who has played the previous game would soon noticed this has been built with the originals in mind. Despite the years that have passed it is one of those moments which you think to yourself this is how it felt and looked when I was younger but now its not my imagination and actually does look like this.
Has the time been to long to have that wow impact still? I don’t believe so, in terms of Disney since the last game, Disney have produced many new films which can come into this game and have new aspects but at the same time, they can include updated and new versions of Disney aspects that were in the Original two games.
It has taken a long time, but I firmly believe it will have no effect on what sales are and what fans and players of new think of it. From the short demo I now know I will be buying it. In the mean time the demo has convinced me to look in to buying 1.5 and 2.5 double pack as a total refresher. So if anything this demo was that good they have possibly made a double sale off me, well thought out Square Enix. Especially since if you pre-order on PlayStation store for an £30 you get 1.5 and 2.5 to play now.
Personally I think when this comes out at the end of January it will provide a very good start to the year and sell extremely well or at least a lot stronger than what some believe. My guess is most places will give it a strong 9/10 and we will see what I give it when released in January.