If, like me, you’ve always harboured a deep desire to start your own religion but have been foiled by the current crop of religions are too insane to compete with (Looking at you, scientology), then you’ll be surprised to see that there’s few, if any, games out there that allow you this luxury.
Enter Godhood, the latest Early-Access project from Abbey Games, the studio that brought Renowned Explorers, the generally well received strategy game that focused on exploring random locations with a crew of valiant explorers, to the table.
Godhood allows you to start your own religion from scratch, allowing you to pick what your followers call themselves, how they style themselves, and what they refer to your, their ‘god’ as. You’re also allowed the luxury of picking your own dogma to define what your religion is all about.
Your goal is to become the dominant religion with the most followers and expansion of your religion, through additional dogmas and other godly influences. Like other games of its genre, Godhood relies on the construction of buildings to gather resources to expand your following, and with the control of units mostly absent, you can push your religion in the direction you desire by choosing from a range of classes and abilities.
Godhood is of course not without its challenges and these take the form of rival religions with their own followers and agenda, they’ll attempt to convert your followers and destroy your religion just the same.
Godhood is, at the time of writing, in Early Access, however the game plays like a game that is already complete, Abbey Games have set out a plan to add more options and features as time goes on, and they anticipate that they’ll leave early access within a couple of months.
I sank a fair few hours into this game and tried a few different approaches to the game and what I did pick up is that across the different options, light and dark religions, different dogmas and play styles, there wasn’t a huge amount of variety of visuals, and overall I got this nagging feeling that once I’d gotten going with the game, it felt like I didn’t really need to be there anymore, as if the fun was in setting up the religion and leaving it to its own devices.
Overall, for an early access game, Godhood is showing a lot of promise, but the overall gameplay element of the game is perhaps better suited to a mobile time-waster. It’s certainly one to watch as it progresses through the murky waters that are Steam’s Early-Access.
- Nice concept
- Charming graphics
- Pleasant soundtrack
- Not much variation in classes
- Gameplay feels a bit empty
- Bit pricey for what you get