Another year has sailed by and left a series of bad games, some dull games and some brilliant games, and both Darren and Matt have spent their time and handpicked several games from each year of the decade, starting with 2010.
Red Dead Redemption
Red Dead Redemption, the first or second game in the Red Dead franchise – if you take Red Dead Revolver into account. Where we are placed into the shoes of an ex-outlaw John Marston, and his family are taken by federal agents and John is forced to hunt down members of his former gang, in a world where the days of the “Old West” is coming to a close.
As single player experiences go, this is right up there as one of the best. Great characters and story. Fun multiplayer and a fun take on the zombie craze that everyone was on during the time. A landmark game and quite possibly the best game that Rockstar has made.
Halo: Reach, fifth game in the franchise, and easily the best game in my opinion. Instead of following the overly powerful Master Chief, Reach has players in the shoes of a rather generic member of an elite super soldier squad against the alien Covenant attacks. On the face of it, Reach follows the usual steps set forward by the previous Halo games, but it builds upon the experience by adding in extra modes, a decent story, great sandbox and a fairly interesting multiplayer mode.
This game did exactly that — Reached out beyond expectations. Again, in my opinion (although it should be taken as a fact) Reach is the best game in the franchise because throughout the game, it remembers the core fundamentals, with fun being the key word in the sentence.
Now, if it wasn’t for this game in particular some YouTubers careers out there may have played out a bit differently. Amnesia: The Dark Descent by the folks down at Frictional games. It’s a survival horror adventure where we play as Daniel whos woken up in a castle in Prussia (thats Germany). Where he can only remember his name, where he is, and something is hunting him, he’s instructed by himself in a letter to descend into the inner sanctum and kill the baron of the castle. All the while keeping one step ahead of the thing that is hunting him and other nasties that are roaming the castle.
Unlike most horror games where you had weapons and guns and very scarce ammo. Amnesia doesn’t bother with that as you have no access to weapons, and also other than not getting killed by the many nasties. You also have to manage Daniel’s sanity as well as he’s scared of the dark and not look directly at the monsters for too long, or witness bad stuff, otherwise you’ll start hallucinating. Great Atmosphere (can make or break a horror game) – Good story, fun gameplay and properly scary, and will need a change of underpants with this one.
A spin-off to the series that on paper, really shouldn’t have worked so well. FNV followed in the usual steps that were set out by Fallout 3, and created its own (using old assets, it’s best not looking too deep into the development of this title, Bethesda really dropped Obsidian in it.) The game attracted Matthew Perry to lend his voice to it and he really put on perhaps the worst voice acting that’s ever been heard in a game, ever.
FNV plays very close to other Fallout games, but that’s what is expected of a spin-off title, but it does have a certain level of charm about it. Unfortunately, the game was still rather buggy and the story wasn’t incredible, it was still entertaining enough for it to be charming.
Limbo by Playdead is a puzzle platformer where you play as a nameless child with an abnormally large head who wakes up in a dark and spooky forest, and has to work through a range of stuff from bear traps and spiders all the while deal with the platforming and puzzles along the way. Presented in a minimalist style using black and white tones and an eerie atmosphere that would be found on a top-notch horror game.
Put it all together and what we got was a very good game. Much like one other game in the decade you’ll be dying a lot before succeeding. A nice little indie game that in some quarters see it as an example of video games as an art form, and I would struggle to disagree massively with that one.
Agree with this list? Think we missed any out? Let us know in the comments