Final Fantasy 7 Remake has a “classic mode” that makes the combat play like that of the original game.
As revealed on-stage at the Tokyo Game Show, Final Fantasy 7 Remake’s classic mode recreates the combat mechanic of the original Final Fantasy 7, in which you’d wait until the ATB Gauge filled up then selected a move to initiate an attack.
For those who may have forgotten, here’s a clip of Final Fantasy 7’s combat:
In the standard modes of the Remake, the ATB Gauge fills up by attacking the enemy. In classic mode, this part is handled automatically. So, you don’t have to do anything and your character fights automatically, charging up the ATB Gauge.
“So anyone playing Final Fantasy 7 Remake in classic mode does not have to worry about the action side of the combat system,” Square Enix said in a tweet, “and can instead focus on selecting commands, making it possible to play Final Fantasy 7 Remake as if it were a classic menu-based RPG!”
In standard modes, the ATB Gauge fills up by repeatedly attacking your enemy, but in Classic Mode this aspect of gameplay is handled automatically. The player does not need to do anything and the character fights automatically, charging up their ATB Gauge. pic.twitter.com/NjuQp2bHBA
— FINAL FANTASY VII REMAKE (@finalfantasyvii) September 14, 2019