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Epic’s Unreal Engine support for Stadia is already live

Epic is making aggressive movements to be at the top of the pile of Google's cloud-based platform.

Darren Box by Darren Box
21st March 2019
in News
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Epic’s Unreal Engine support for Stadia is already live
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The big news that is dominating the headlines is the announcement of Stadia – the cloud gaming service that Google says will launch later this year with support for 4K resolution at 60 fps. At the time of writing, the biggest title announced for new kit is Doom Eternal, but Google has also joined with Unreal and Unity to “bring full support to the most popular and familiar game engines to our development community.” 

Some developers can actually advantage of one half of that partnership right now, as Epic has announced that Unreal Engine support for Stadia is already available. The engine will enable developers to understand Stadia’s new features through familiar interfaces, and to test the title before uploading it to the cloud.

“We’ve been building our support for Stadia to ensure that developers using Unreal Engine can hit the ground running and be successful on the platform, Today we’re releasing a fully-featured integration with Stadia to help developers bring their games to an even broader spectrum of players.”  Epic senior platform engineer Arciel Rekman said.

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Long suffering Arsenal fan, and madly in love with British Touring Cars. At parties, have been known to bring out the single-hand clap and usually found around the coffee machine

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J-horror puzzle-platformer Tamashii coming to Nintendo Switch, PS4, and Xbox One

J-horror puzzle-platformer Tamashii coming to Nintendo Switch, PS4, and Xbox One

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Demons with Shotguns comes to PS4 and Xbox One this month

Demons with Shotguns comes to PS4 and Xbox One this month

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Riot forms publishing label with “multiple new titles” in development

Riot forms publishing label with “multiple new titles” in development

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