Door Kickers: Action Squad DEALS
I’ve been away for a few days and spent some more quality time with the Nintendo Switch – this time I have dipped into the Indie market. This game was purely chosen based on the title – Door Kickers: Action Squad, from the team down at Pixekshard and KillHouse Games.
So, the gig here is that we are a SWAT Team in Know where City USA, having to deal with multiple scenarios like hostage rescue, bomb disposal or good old fashioned clearing out of criminals. And that, Sir or Ma’am is the plot you’re getting, which for a side scroller 2D shooter is plentiful enough.
What does the squad entail? Well, firstly you have your Assaulter, who is more of your basic class that’s prominent in SMG and rifles. Breacher is your mobile tank with a boomstick, and same with shield, albeit you only have a pistol. Agent Fergie who’s very good in close quarters, Recon who can see ahead of himself and the Off-Duty Guy, who I don’t know what actually he brings to the table. All-Rounder? Maybe. Each class has its perks, guns and playstyles and RPG upgrade trees and equipment to contend with. So, there plenty to play around with.
As for levels, there is your main game (Classic Mode) where you have a series of missions to work through – each with its unique theme. Gangs, terrorists, cartel, sums, so on and so forth, and there is also Infinity Tower, which as the name suggests, tasks players to work their way up the floors that are procedurally generated. And lastly, there is the Zombie Invasion Mode, which is the same levels and modes as the Classic Mode. With random zombie infestations appearing and dealing with them as well, also as you progress through the level. Along with Rescuing hostages and dealing with bad guys.
Also, there is your strategic abilities bar increase, which you can spend on health, armour and respawns and if you’ve filled the bar up. You can spend it all on an ultimate ability which for each class have their own ones. So, big fuck off LMG or sniper support, just do as you please.
How does it play? For the most part bloody well. It’s enjoyable, but doesn’t take fools for granted as you will die a lot. Mainly from those fucking suicide bombers who can either be on the other side of the room and manageable as you burst through the door. Or right next to you and blows you 6 ways till Sunday. The hostage and bomb defuse missions are the more enjoyable ones. The zombie mission mode does offer a different dynamic to proceedings and the infinity tower is enjoyable enough.
Though my main criticism of all this is given the fact that there are quite a few enemy types. The game doesn’t give you hints in how to deal with them. One particular type of enemy can take a hostage. So using my experience of Rainbow Six: Siege, the smart move would be to chuck a flashbang and in the chaos take him down.
Another problem is that there can be some bullshit where instead of killing the criminal scum, you kill the hostage and bye-bye 3 stars and spending them on new equipment. Not asking for a detailed plan on how to deal with situations like this that would make Marcelo Bielsa (hello reference for my football friends) excited. These are just suggestions, hints, and something to work with. And probably in the scheme of things not exactly filled to the brim with content, enough to play through, but multiple times? Very debatable. But the verdict still stands it’s a fun game to play, and I enjoyed it greatly.
Other things to mention: There is both Local and Online Co-op. Which does make things more fun and easier with a friend, working together. Given the fact the Online servers are vacant. It’s a couch co-op or bust. Audio is lovely, graphics are pixels and nice as well with a good style to it, and all the bad guys are easily identifiable which is a big plus. Even the classes you can play as, it’s all just so nicely put together as well, with no issues on a technical level.
Door Kickers: Action Squad
Door Kickers: Action Squad on top of the awesome name is a very enjoyable game, really good fun but veering on the unfair side of tough at times. A good amount of variety on offer with classes to play as, and bad guys to kill in a host of locales with their own themes. Online is pretty much dead, no incentive to come back once the game is done, and could have done with a hint system just to give players an idea on how to cope.
- Really fun gameplay
- Plenty of variety on offer
- A tough nut to crack
- Online is pretty dead
- Could do with a Hint system
- Nothing really to bring me back to the game when it's finished
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