Devil May Cry 5 DEALS
Growing up as a gamer, I was particularly well within my comfort zone with my games that I knew I loved, and there were some game series that have started and made a succession of games that flew by as I was growing up as a kid with very active thumbs.
One of those series was Devil May Cry, the adventure/hack and slash that started way back in 2001 at Capcom. Which, at first was planned to be another Resident Evil game, but luckily fate intervened and became a hack and slash dealing with demons and other hellspawn.
My first foray into the series was with the spin-off from the main series, DMC: Devil May Cry by Ninja Theory – Which, I found to be very enjoyable, stylish and great fun. Which lead me onto the main series itself and then very recently Devil May Cry 5.
So, Devil May Cry 5 kicks off after the events of DMC 4 and after giving the demon pope a royal seeing too, Nero is now running his own mobile demon “pest-control” service with help with Dante. After getting his demon arm ripped off and Dante’s brother’s sword taken from him from an unknown assailant and escaping. Then a couple of days after, a man known as “V”, hires Dante, Lady and Trish to kill a particular returning demon Urizen. After finding the demon Urizen at Red Grave City who has planted a big demonic tree in the middle of the city which is killing people for blood. Which does sound like a really fucked up episode of Ground Force.
After a brief fight and with Dante getting his ass handed to him and Lady and Trish getting captured and V and Nero forced to retreat and the whole city goes to shit. Fast forward 1 month later with Nero back in Red Grave with a new prosthetic “Devil Breaker” arm with V for the rematch with Urizen and finding Dante.
Overall, the story was very enjoyable, nice to see Dante getting knocked down a peg or two at the beginning of the game before coming back up again more and ever to finally take on Urizen, but still being the loveable SOB from 2001. Nero now more established and brash as ever but being almost consumed with vengeance before a timely intervention. And V who carries an air of mystery throughout the game who is one part of the story plot twist which depending if you’ve played DMC a lot is a nice twist which if you’re a fan of the series would find very pleasing.
The side characters also add different dynamics from Nico and her Southern charm and her relationship with Nero. The demon companions that V has at his control which are based on enemies from the first game with the wisecracking Griffon being the frontman of the 3, and more to boot. When calling Nico to bring the shop to you always getting to you via improbable ways like through the ceiling or through a brick wall – In short, a very nice and enjoyable story that was great fun and highly enjoyable.
Now, we come to the gameplay and there are a few changes to mention for the 3 playable characters. Before we come to that let’s go over the main changes and firstly the fix camera angles from the previous games are now gone for the more conventional camera set up which is a long time coming as while the old “Resident Evil” cameras have their charm does have their little annoyances but it’s nice to see this gone for a more conventional system through one complaint is with is that the camera is awfully close to the player character so you don’t know if a demon is having designs on your behind.
The economy has slightly changed from the previous game as now Red Orbs are now the main form of currency for upgrades and items. Now, there are fewer items to use in the game with Gold Orbs and Blue/Purple Orbs which does simplify the whole process as there were healing items and devil trigger items as well in DMC 4.
This does balance out as there are more green and white gems dotted around the levels. Though one slight issue is with the Gold Orbs itself, as at points in the game you do run into the other characters being played by other people and you can rate their skills, which, if they approve means you get a Gold Orb.
By the end of the game, there was an abundance of them so death never felt like a failure and could tank through some boss battles towards the end. One nice pleasant change I would have to add is how the music is intertwined with the combos. As you start increasing your combo from D to all the way to S and maybe even SSS Rank if you’re on form that day and the music gets louder, this does add to the style and incentive as the music is very good.
There is also a training area so you can practice and learn all of the characters in an environment that can be helpful if you need a bit of practice.
Onto the characters, starting with Nero first and his little “party piece” is the Devil Breaker which is now gotten a whole lot more varied with a number of different arms that all have different abilities. So, you can shock, punch, freeze and many more ways to make demon guacamole, even with super abilities that are so brilliantly over the top and stylish.
This does carry a degree of risk as if a demon does hit you then your arm breaks and you would have to move on to the next one in your magazine. As before each mission and at points where you can access the store you can customize your Devil Breaker magazine which is fine itself and you can choose which arms you can bring with you.
The issue is that you can’t change the arm on the fly easy as you would have to destroy a number of arms to get the one that is best suited for the situation. Which is rather tedious and odd were compared to Dante where you can change your combat style on the fly. In an overall in comparison to DMC 4, control wise is very much similar so it easy to pick up for seasoned gamers. As for the newbies, out of the 3 characters is the easiest to handle even with the devil breakers inconvenience as you can snatch demons from afar or bring the fight to them, this does help with combo building and pace.
Now to the frontman himself Dante and like Nero, he handles very much as he did in DMC 4 so you can change styles of the fly very easily and have an assortment of guns and swords and Devil Arms to utilize like for tasters a demonic motorcycle that can be used as dual-wielded sawblades, or even using two rocket launchers at the same time. As always, the trusty rebellion makes an appearance for about 5 minutes. The newest skill to Dante’s arsenal is a new version of the devil trigger which is way more powerful than the normal devil trigger which doesn’t heal you over a period of time which does balance out very nicely.
Then we come to the newest addition, V who while fairly similar in terms of control schemes to his counterparts. Differs that his companions more known as Familiars, “Shadow” and “Griffon” do the fighting for you. The minions that you have at your disposal, aren’t invincible entirely and if not careful can be out of action and in that case, you’ll find yourself dodging demons until they return, this isn’t brilliant as V has all of the offensive capabilities of a ham sandwich.
V also has a Devil Trigger himself which unleashes the last of Vs Familiars “Nightmare who unlike Shadow and Griffon who appear from nowhere. On the other hand, can crash through the environment such as walls and ceilings with an almost WWE style to it. When he does appear, he does appear and does fuck shit up when Vs Devil Trigger is activated.
The last thing that the Familiars can’t do is kill, sure, they can cause damage but they can not kill. And that is where V comes into play with his cane which finished off the demons when they are near death. While on paper it’s similar to the others in terms of the control scheme its completely different and yet still very much fun to play.
In short, the gameplay is fucking stellar with brilliant hack and slash combat against the demon horde. And the Demon horde is nice and varied with plenty of challenge to meet head-on. Boss battles are a tricky sod but fair game and all 3 characters have their own unique spins on the core gameplay and styles as well – it’s simple, elegant, stylish, and bloody great fun entirely.
The graphics look bloody brilliant, using the RE Engine that’s also used in Resident Evil 7 and more recently the remake of Resident Evil 2 so it looks bloody brilliant. Red Grave City does remind me very much of London in some parts but one complaint I would have is that the environments while looking fabulous and gritty, it doesn’t have a lot a versatility as progressing through the ruins of the city does progress from looks quite nice to a grudgingly meh at best, which is a shame for the graphics of the highest calibre.
The music is banging, it runs at 60 like a rock on the Xbox one X and no major bugs and issues to report. With a playtime of about 10 to 15 hours is plenty enough to feast upon and with higher difficulties on offer as an incentive as a bigger challenge it does have good value for money for a single player game.
Devil May Cry 5 is a stellar game that’s a brilliant and stylish as fuck hack and slash of the highest calibre. Great fun to rip demons a new one and be an utter show off about it and the story is incredibly entertaining and does the series service and the characters are interesting and do bounce off one another greatly with their humour.
Graphically looks rather stunning and the soundtrack is ace as well. there are some niggles with some gameplay mechanics slightly inconvenient to use. Environments being rather meh later on as the city goes to shit and the Qliphoth tree while big and impeding does get forgetful rather quickly.
However, it doesn’t dampen on what was an excellent game and one that I will never forget in a hurry, an early and strong contender for my game of the year.
Devil May Cry 5
DMC 5 is a great and stylish hack and slash that continues Capcom’s hot streak lately with brilliant gameplay and a fun and entertaining story with some nice twists (unless you’ve played the series before). Great graphics and soundtrack to boot and with nice and well-paced game time with it makes it a great game - GOTY Contender
- Stylish and brilliantly Over The Top Gameplay
- Fun and entertaining story with good characters
- Graphically stunning
- Slight gameplay niggles
- Environments can get samey
- Slightly unbalanced Gold Orbs economy
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