In an interview with IGN after the Death Stranding Gamescom 2019 presentation, video game journalist Geoff Keighley talked about the game’s online component, how it will fit in the gameplay and into the story.
Death Stranding is a story-based single-player game that is attempting to “bring people together” with its concept, and it appears that the concept ties in with Death Stranding’s online component as well. From what Keighley describes, Death Stranding’s online component is interesting but he doesn’t fully understand it yet. According to Keighley, people aren’t quite fully ready for what Hideo Kojima is trying to do with Death Stranding’s online component.
“But what I will say I think about the game is that what he’s doing with the online aspects of it, I think people aren’t quite fully ready for what he’s sort of doing. And if you remember, even in Opening Night Live, we talked a lot about how people like, you know, everyone can like pee on the mushroom, and it’ll grow bigger. And it’s like, I mean, it’s silly and funny, but you got to take that concept and think about how that applies to everything you do in the game, and this sort of connected world and connecting people.”
The Death Stranding gameplay show at Gamescom 2019 didn’t feature any combat or any intense action scenes but it did show some story aspects and gameplay mechanics. We saw that when you wake up as Sam in the game, and the joys of urinating in the game.
As detailed by Kojima himself, whenever a group of players urinates at the same spot, a mushroom will sprout. The more players urinate, the bigger the mushroom will grow, but this mechanic also ties into a bunch of other stuff too.
So, there will be more that players can do in Death Stranding’s world that will have reactions using its online component.
Right now, not is known about what Death Stranding’s online component is about and how it will function in its gameplay. Hideo Kojima appears to be trying something new with the game and it makes sense to keep everything under wraps.