CD Projekt Red has revealed that the Cyberpunk 2077 character customisation options and romance scenes will attempt to be as inclusive as possible, through a series of different avenues.
Cyberpunk 2077 level designer Max Pears explained what character customisation would mean for its gameplay and social relationships in Night City. The supporting cast of characters throughout will refer to the player by their name, rather than a gender. During the game, NPCs will call them ‘V’ instead of saying a gendered word like such as him or her.
Pears said, ‘It helps people know that it’s their character that’s being spoken to and also however you’ve envisioned your V, that’s still your V. That’s been our focus: your version of V is your version as the player and that’s how you will be addressed in the game.’
He added, ‘We really want to make sure players get the representation that they want. In the genre of Cyberpunk as well, it asks such deep questions about what it means to be human, let alone what it means to define your gender. Having that customisation match how you feel is your representation of how you feel… it’s important for us and it’s important to the lore of this world too.’
Cyberpunk 2077 has changed its character customisation options in response to criticism that a binary gender choice would still be required in a game revolving around themes of transhumanism. Instead of a male or female category, there are now body types and two voices to select.
Pears mentioned that V’s body type would specify their genitalia, ‘We have the body type that you select and then the genitals will be determined by that,’ he explained. ‘You can have a male or female voice with either body, but the genitals are defined by the body.’
Cyberpunk 2077 will launch for PC, PlayStation 4, and Xbox One on April 2020.