Control developers have recently been talking about the upcoming and powerful PlayStation 5 and how it could benefit players’ experience.
During this year, it came to light that some studios found it relatively hard to future proof games while making their performance on current consoles the best they can be. Lead programmer Sean Donelly at Remedy says that PlayStation 5 will be able to support bigger and better projects, mostly due to the instalment of an SSD disk. He says:
“When it comes to the PS5, faster hardware is always appreciated and will make life easier in the short term. But it’s the new SSD that really stands out; essentially streaming will become something that we don’t really have to worry so much about and it will free up some extra CPU bandwidth in the process.”
Director Thomas Puha heaps on more praise to the PlayStation 5 for its fast loading and hardware. According to him, Sony’s next console will prove essential to the developers’ vision. As a result, we as gamers will be able to experience better and bigger games:
“We tend to forget that it’s not just about getting better graphics in games with a new console, but it’s that the overall experience of using and playing on the console will get significantly better. Playstation 5 is about making a really smooth, quick-to-load experience, and a hardware base that’s easy to use for us developers, which is great, because it allows us to harness the hardware power quicker.”