In the original Witcher games, they followed man-mountain Geralt with Ciri taking a role as supporting character. For those who have gone through the novels will know that she has a rich and expansive backstory, something that the developer had to carefully ignore while also establishing her importance at the same time.
Speaking in a recent interview with PC Gamer, principal writer Jakub Szamalek discussed how challenging it was to choose between past events and full retellings. There were far too many avenues to explore for Ciri. In the end, CD Projekt Red decided to focus on two aspects: her relationship with Geralt and her ability to traverse through space and time.
The other matters involving her being a princess, a sorceress, child of Elder Blood, a character of interest for the Wild Hunt, a bandit, and more had to be just brushed into the main storyline in order to not confuse players. Szamalek said how the writers resorted to adding minor details in the game as a form of reference.
Ciri only had brief flashes and references of her backstory throughout the Witcher Saga. Szamalek wishfully teased that should there be another Witcher game in the future, and CD Projekt Red could be greatly interested in exploring her other adventures. “Maybe it’s something we’ll get to revisit in the future,” he said.