Cloud Chamber is currently looking for a lead world designer for BioShock 3. While the job listing comes as no surprise since the game is still in early development, it does open the question to what the lead world designer will be tasked to do.
According to the job description, the selected candidate will bear responsibility for providing “editorial oversight on world layout, design of world content, and the detailed systems design of world population and event management”.
The Bioshock franchise has never catered an open-world setting. As all three installments have featured a linear design to drive the narrative home, BioShock Infinite did have larger areas in comparison but didn’t quite branch into the open-world aspect.
Going by the aforementioned job listing, BioShock 3 may possibly break away from its predecessors by featuring a larger, semi-open-world.
BioShock 3 remains without a release date and for the time being, a release window of somewhere in 2022, but this sounds extremely optimistic.