Awesome Pea DEALS
Awesome Pea is a retro themed, run and jump platformer, and generally speaking, if you’ve played one platformer, you’ve played them all, and this is true for Awesome Pea. Obviously, there’s nothing inherently wrong with this, and although similar, not every platformer is identical.
Controls are very simple: Left and right to move, A to jump. Yeah, that’s it, but really, you’re not here for the complicated control system. Obviously platformers are largely about aesthetics anyway, but sadly this game is lacking here as well. Designed to evoke feelings of playing this game on a retro game boy style console, it has not only the classic monochrome green, but also a CRT and curved screen effect to really give you that early 90s feel. Both these effects can be turned off, and to be quite frank, the game benefits from it; after an hour or 2 of playing, my eyes felt like they’d been pulled out, twisted round the back of my head and shoved back in the opposite hole.
This is partly because, in my humble opinion, the backgrounds are way too complicated. Platformers are at their best when you can blast through super quick, and if your reflexes are good enough, it should be possible to do on your first run. This game however, forces you to take some areas slowly, as you can’t make out the foreground from the background, leading to many of what I would call ‘cheap deaths’. Too often you’ll die without seeing what killed you, only to die again in the exact spot before realising there’s a small spike hidden behind a chain. Many times you’ll try to dodge an enemy/object, only to realise that it’s actually a non existent background detail. In addition to this, there are several levels where the background is actually moving, further reducing visibility.
Another gripe is the repetitiveness. Really, there are only 4 or 5 basic level designs, a few different enemy types, all repeated through the 25 levels just with different layouts, and it gets old quickly. Although many would appreciate the challenge, the lack of a checkpoint system is frustrating at times, as the smallest slip up forces you to start the entire level again, which only adds to the frustration. Obviously, the fault may be my own due to my lack of skill, but I’ve played a few platformers before with similar mechanics and they didn’t have quite so many teeth grindingly frustrating sections.
I don’t want to sound overly grumpy though, so I will say that although simple and nothing particularly special, I did enjoy the soundtrack and the sound effects. Obviously it’s not a Dolby Digital Surround Sound, John Williams Symphony Orchestra deal, but it fits well with the game and is easy to listen to.
Overall, this is not an awful game. It’s not a great game, but it’s not awful. If you’re a serial platformer and you’re looking for something to occupy you for an hour or 2, this won’t do you wrong. If, on the other hand, you’re wanting a game with decent replay value that lets you play for more than an hour at a time, this is not the one to go for.
- Nostalgic feel
- Easy to pick up and play
- Decent soundtrack
- Very repetitive
- Hit box feels overly aggressive
- Poor visuals
- Graphics 0
- Gameplay 0
- Narrative 0
- Audio 0
- Technical 0