The once massively influential game that debuted in 2012, build on the chassis of Arma 2, will be leaving early access soon. DayZ gained infamy over the course of the last few years, often called out on the slow progress, failure to fulfill promises, and at one point, the near collapse of the studio.
Originally, the game was stated to leave alpha by the end of 2014. However, as the game became more complex, with the scope ever increasing, it became heavily bogged down. It continued to suffer problems when the game’s lead developer, Dean Hall, stepped down.
Over the remaining few years, the game slowly and quietly left the public eye, becoming a game that quietly updated itself over time to an adoring fan base of hardcore players despite the heavily negative reviews on Steam. However, players can expect by January 2019, to have a stable version of the game.
The 1.0 release, will be based upon the already available alpha content. However, the DayZ team will be focusing more on building for a stable release, halting the content creep in favour of a working model. Putting aside the development of new content to an already overfilled, gigantic 225 square-kilometre game world. Such as the infamous promises of base building, and working and repairable vehicles.
“The DayZ BETA shifts our focus from introducing new features and content to bug fixing, stabilization and balancing. The goal is to create a stable and -most importantly- fun experience for our 1.0 release, scheduled for the end of 2018.”
However, with a highly skeptical community, who at this point are used to being disappointed throughout the five year development. Including highly unstable builds, backtracking, and just downright failed promises, the end at least is in sight. Hopefully.